Student at University of Toronto passionate about UX/HCI, AI, and Machine Learning.
I'm an INFJ-T passionate about technology and innovation. Currently pursuing a double major in Computer Science & Statistics with a minor in Economics at the University of Toronto.
My interests include UX/HCI, Artificial Intelligence, and Machine Learning. I enjoy creating solutions that combine technical excellence with user-centered design.
I'm dedicated to academic exploration and technological innovation, seeking to make meaningful contributions to society through my work in computer science and data analysis.
Xuanyi Lyu
xuanyi.lyu@mail.utoronto.ca
University of Toronto
University of Toronto, Toronto, Canada
Software Design, Data Structures and Analysis, Computer Organization, Systems Programming, UI/UX, Human-Computer Interaction, Databases, Probability, Statistics and Data Analysis, Web Programming, Artificial Intelligence
Won 1st place in Winter 2025 Web Design Contest (60+ teams). Developing UofT CSSU's official loyalty-rewards platform under Prof. Jack Sun's supervision. Full-stack application with modern CI/CD pipeline.
Research project under Prof. Daniel Chun (HKUST). Unified framework integrating TrustMark watermarking with C2PA, W3C DID, DCI 3.0, and Art ID standards for digital artwork authenticity and traceability.
Developed a comprehensive web platform for UofT's Chinese student organization, featuring bilingual support, cultural event showcases, and community engagement tools with modern interactive interfaces.
Led formative research through interviews (8 participants), surveys (70 respondents), and observation. Designed and tested prototypes, increasing task success rate by 32%. Achieved 95% satisfaction rate and reduced task completion time by 47%.
Led basketball analytics project in R, executing comprehensive data cleaning and exploratory analysis on 1,100+ NBA player records. Built multiple linear regression models with rigorous diagnostics including VIF, outlier analysis, and Box-Cox transformation.
Implemented core Tetris mechanics in MIPS assembly, including block generation, movement, rotation, and collision detection. Designed dynamic pixel-based UI with Bitmap Display and integrated keyboard controls for seamless real-time gameplay.
Implemented "Clean Architecture" and advanced design patterns (Builder, Observer, Strategy) to achieve high modularity and scalability. Achieved 100% test coverage with JUnit 5 and integrated Todoist API for seamless cloud sync.
Developed a strategic Othello/Reversi game with a custom AI using the Alpha-Beta pruning algorithm, dynamic heuristic evaluation, and multilingual support.
Gold Division (Ranked 1/3676)
Excellence Award (Top 25%)
Team First Place (Ranked 1/3353)
Level 10 Certificate (Highest Level)
Level 8 Certificate (Out of 10)
100+ hours supporting community services at library, fire station, and blood center (2021 - Present)
Toronto, Canada